On the whole though, I felt it was a fun budget horror experience. ![]() Towards the end the game started to lose some pace, with the same tricks being thrown at you and the ability to exploit somewhat stupid AI reducing the fear factor significantly. For a good proportion of the game I felt unsettled by the atmosphere and threatened by the denizens of the world, hunting down my defenseless cameraman. Some people claimed it was simply YouTube fodder, designed to get online celebrities with face-cams to scream a lot for our amusement, whilst others would claim it was a real survival horror experience in which you felt genuinely vulnerable throughout. Outlast was one of those polarising horror games that lead to arguments about what actually qualifies as scary as opposed to shocking.
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